184 cards found.

"Ten Lords A Leaping"

Legendary Enchantment Creature God   5 / 6   {3}{G} (0)

Indestructible
As long as your devotion to green is less than five, "Ten Lords A Leaping" isn't a creature.
Creature spells you cast cost {1} less to cast.
{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

Illus. Chris Rahn


Color Identity: G,Green
Printings:
Theros Beyond Death (Mythic)

Foreign Names:

Formats:

Abzan Battle Priest

Creature Human Cleric   3 / 2   {3}{W} (4)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."

Illus. Chris Rahn


Color Identity: W,White
Printings:
Khans of Tarkir (Uncommon)

Foreign Names:

Formats:

Acolyte of Xathrid

Creature Human Cleric   {B} (1)

{1}{B}, {t}: Target player loses 1 life.
Like all priests, she gives her blessings only to those truly worthy of them.

Illus. Chris Rahn


Color Identity: B,Black
Printings:
Magic 2010 (Common)

Foreign Names:

Formats:

Ainok Bond-Kin

Creature Dog Soldier   2 / 1   {1}{W} (2)

Outlast {1}{W} ({1}{W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.

Illus. Chris Rahn


Color Identity: W,White
Printings:
Mystery Booster (Common)

Foreign Names:

Formats:

Ajani Steadfast

Legendary Planeswalker Ajani   {3}{W} (4)

[+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
[−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
[−7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."

Illus. Chris Rahn


Color Identity: W,White

Akoum Firebird

Creature Phoenix   3 / 3   {2}{R}{R} (4)

Flying, haste
Akoum Firebird attacks each combat if able.
Landfall — Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield.

Illus. Chris Rahn


Color Identity: R,Red
Printings:
Battle for Zendikar (Mythic)

Foreign Names:

Formats:

Akroma, Vision of Ixidor

Legendary Creature Angel   6 / 6   {5}{W}{W} (0)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

Illus. Chris Rahn


Color Identity: W,White
Printings:
Commander Legends (Mythic)
Commander Legends (Mythic)

Foreign Names:

Formats:

Angel of Deliverance

Creature Angel   6 / 6   {6}{W}{W} (8)

Flying
Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Illus. Chris Rahn


Color Identity: W,White

Angelic Page

Creature Angel Spirit   1 / 1   {1}{W} (2)

Flying
{t}: Target attacking or blocking creature gets +1/+1 until end of turn.



Color Identity: W,White
Printings:
Salvat 2005 (Common)

Foreign Names:

Formats:

Angrath, Minotaur Pirate

Legendary Planeswalker Angrath   {4}{B}{R} (6)

[+2]: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
[−3]: Return target Pirate card from your graveyard to the battlefield.
[−11]: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.

Illus. Chris Rahn


Color Identity: B,R,Black,Red

Animist's Awakening

Sorcery {X}{G} (1)

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Illus. Chris Rahn


Color Identity: G,Green
Printings:
Magic Origins (Rare)

Foreign Names:

Formats:

Arashin Cleric

Creature Human Cleric   1 / 3   {1}{W} (2)

When Arashin Cleric enters the battlefield, you gain 3 life.
"We'll have time to put out the fires when those trapped within the ruins are safe."

Illus. Chris Rahn


Color Identity: W,White
Printings:
Fate Reforged (Common)

Foreign Names:

Formats:

Arbalest Elite

Creature Human Archer   2 / 3   {2}{W}{W} (4)

{2}{W}, {t}: Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.
There are few things as satisfying as a good, healthy thunk.

Illus. Chris Rahn


Color Identity: W,White
Printings:
Magic 2012 (Uncommon)

Foreign Names:

Formats:

Archetype of Finality

Enchantment Creature Gorgon   2 / 3   {4}{B}{B} (6)

Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
She sees mortals not as they wish to be, but as what they will become.

Illus. Chris Rahn


Color Identity: B,Black
Printings:
Born of the Gods (Uncommon)

Foreign Names:

Formats:

Argent Sphinx

Creature Sphinx   4 / 3   {2}{U}{U} (4)

Flying
Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
A great mirage, a dream of wings and silver.

Illus. Chris Rahn


Color Identity: U,Blue
Printings:
Scars of Mirrodin (Rare)

Foreign Names:

Formats:


Ashen Rider

Creature Archon   5 / 5   {4}{W}{W}{B}{B} (8)

Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.
One offering to appease her on her arrival. Another to celebrate her departure.

Illus. Chris Rahn


Color Identity: B,W,White,Black
Printings:
Theros (Mythic)

Foreign Names:

Formats:

Atarka's Command

Instant {R}{G} (2)

Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.

Illus. Chris Rahn


Color Identity: G,R,Red,Green
Printings:
Dragons of Tarkir (Rare)

Foreign Names:

Formats:

Aurelia, Exemplar of Justice

Legendary Creature Angel   2 / 5   {2}{R}{W} (4)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Illus. Chris Rahn


Color Identity: R,W,Red,White

Avaricious Dragon

Creature Dragon   4 / 4   {2}{R}{R} (4)

Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Waste follows want.

Illus. Chris Rahn


Color Identity: R,Red
Printings:
Magic Origins (Mythic)

Foreign Names:

Formats:

No results found.
Bummer

184 cards found.